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Poll: Should dye and rune traders stay?
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Should dye and rune traders stay?

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Old Mar 14, 2006, 04:55 PM // 16:55   #1
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Question Dye and Rune Traders.

Should they stay or shouldn't they? Vote away
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Old Mar 14, 2006, 04:57 PM // 16:57   #2
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why wud u want em anyway?
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Old Mar 14, 2006, 04:57 PM // 16:57   #3
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of course they should stay...
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Old Mar 14, 2006, 05:00 PM // 17:00   #4
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ive had my vote keep em
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Old Mar 14, 2006, 05:00 PM // 17:00   #5
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O gee gee should have revised ya old post title and adding a poll, and no these would never leave.
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Old Mar 14, 2006, 05:04 PM // 17:04   #6
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Why would these be taken out of the game?
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Old Mar 14, 2006, 06:06 PM // 18:06   #7
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What the hell kind of a question is this.
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Old Mar 14, 2006, 06:21 PM // 18:21   #8
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Stupidest question ever.
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Old Mar 14, 2006, 07:38 PM // 19:38   #9
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Quote:
Originally Posted by Hockster
Stupidest question ever.
Ditto

Just to let the OP know that the rune trader was added at a later patch after the game was out.
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Old Mar 14, 2006, 10:36 PM // 22:36   #10
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Without them I'd have to stand around in town for hours spamming "WTS" to get rid of runes and dyes from drops. Or, "WTB" if I wanted some.

Keep the traders.
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Old Mar 14, 2006, 10:44 PM // 22:44   #11
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Yea, I use both traders alot. So of course I want them to stay.
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Old Mar 14, 2006, 11:17 PM // 23:17   #12
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Yah, I feel like standing around for 3 days yelling "WANT TO BUY ORANGE DYE" only to get "10k?" from Fung Pao Ni Long.

I vote for Weapon Upgrade Trader (even though this has nothing to do with it :P).
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Old Mar 14, 2006, 11:17 PM // 23:17   #13
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Only a farmer would want them removed, and they only get half votes.
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Old Mar 14, 2006, 11:24 PM // 23:24   #14
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These vendors were added to keep farmers from cheating players and to make the game more accesable. Leave them in.

Heck, I'd even like to see a trader for weapon mods.
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Old Mar 14, 2006, 11:27 PM // 23:27   #15
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I would say keep it in so you can sell like a Superior Strength for a few hundred gold w/o standing in town for an hour trying to sell. They make your life a lot easier in my opinion.

*weapon upgrade traders would lower the upgrade's value and would piss traders off a lot I think.

EDIT: ANet could put a weapon upgrade trader to regulate the prices so that Sundering wasn't so damn expensive because it IS crap.
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Old Mar 14, 2006, 11:29 PM // 23:29   #16
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I think the voters have already spoken: Keep em both.
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Old Mar 18, 2006, 07:48 AM // 07:48   #17
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Yea, okay, it's obvious
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Old Mar 18, 2006, 07:50 AM // 07:50   #18
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hmmm 6 for removing and over 60 for keeping.

think the people have spoken.
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Old Mar 19, 2006, 12:29 AM // 00:29   #19
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i just cant see the logic for this, imagine trying out new dye combos if you had to have them drop for you, scarey
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Old Mar 19, 2006, 01:05 AM // 01:05   #20
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Nothing wrong with the dye or rune traders. Do you realize how much runes used to sell for before the rune traders were implemented?

I do think ANet needs to revisit some of the Artisan crafting formulas though. Some of the rare materials cost more to craft by hand than they do just to buy the damn things from a Rare trader. (Steel ingots, I'm looking at YOU.)
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